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41
nodes/vp_sync_node.h
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41
nodes/vp_sync_node.h
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#include "vp_node.h"
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namespace vp_nodes {
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// sync mode
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enum class vp_sync_mode {
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// merge target (vp_frame_target/vp_frame_face_target/...) collections between the 1st vp_frame_meta and the 2nd vp_frame_meta
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// mainly used for sync primary infer data which created by those derived from vp_primary_infer_node
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MERGE = 0,
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// update properties of target(vp_frame_target/vp_frame_face_target/...) from the 1st vp_frame_meta to 2nd vp_frame_meta
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// mainly used for sync secondary infer data which generated by those derived from vp_secondary_infer_node, could also be used for sync other properties like tracking ids.
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UPDATE = 1
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};
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// sync data(hold by vp_frame_meta) for the same frame in the same channel
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// mainly be used to sync infer results between parallel nodes which have been splited by vp_split_node before in the same channel
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// note: it could also sync vp_control_meta, just filter the same control meta by control uid.
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class vp_sync_node: public vp_node
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{
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private:
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// do sync work
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void sync(std::shared_ptr<vp_objects::vp_frame_meta> des, std::shared_ptr<vp_objects::vp_frame_meta> src);
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// sync mode
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vp_sync_mode mode = vp_sync_mode::MERGE;
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// push to downstream directly after waiting a period of time(milliseconds), because we can not wait infinitely
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int timeout = 40; // wait for 40ms for each frame since 25fps is normal for video stream
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/* multi-channel supported*/
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std::map<int, int> all_indexs_last_syned;
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std::map<int, std::string> all_control_uids_last_synced;
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std::map<int, std::vector<std::shared_ptr<vp_objects::vp_meta>>> all_meta_waiting_for_sync;
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protected:
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// re-implementation
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virtual std::shared_ptr<vp_objects::vp_meta> handle_frame_meta(std::shared_ptr<vp_objects::vp_frame_meta> meta) override;
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// re-implementation
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virtual std::shared_ptr<vp_objects::vp_meta> handle_control_meta(std::shared_ptr<vp_objects::vp_control_meta> meta) override;
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public:
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vp_sync_node(std::string node_name, vp_sync_mode mode = vp_sync_mode::MERGE, int timeout = 40);
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~vp_sync_node();
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};
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}
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