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30
third_party/trt_yolov8/include/block.h
vendored
Executable file
30
third_party/trt_yolov8/include/block.h
vendored
Executable file
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#pragma once
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#include <map>
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#include <string>
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#include <vector>
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#include "NvInfer.h"
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std::map<std::string, nvinfer1::Weights> loadWeights(const std::string file);
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nvinfer1::IElementWiseLayer* convBnSiLU(nvinfer1::INetworkDefinition* network,
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std::map<std::string, nvinfer1::Weights> weightMap, nvinfer1::ITensor& input,
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int ch, int k, int s, int p, std::string lname);
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nvinfer1::IElementWiseLayer* C2F(nvinfer1::INetworkDefinition* network,
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std::map<std::string, nvinfer1::Weights> weightMap, nvinfer1::ITensor& input, int c1,
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int c2, int n, bool shortcut, float e, std::string lname);
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nvinfer1::IElementWiseLayer* C2(nvinfer1::INetworkDefinition* network,
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std::map<std::string, nvinfer1::Weights>& weightMap, nvinfer1::ITensor& input, int c1,
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int c2, int n, bool shortcut, float e, std::string lname);
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nvinfer1::IElementWiseLayer* SPPF(nvinfer1::INetworkDefinition* network,
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std::map<std::string, nvinfer1::Weights> weightMap, nvinfer1::ITensor& input, int c1,
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int c2, int k, std::string lname);
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nvinfer1::IShuffleLayer* DFL(nvinfer1::INetworkDefinition* network, std::map<std::string, nvinfer1::Weights> weightMap,
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nvinfer1::ITensor& input, int ch, int grid, int k, int s, int p, std::string lname);
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nvinfer1::IPluginV2Layer* addYoLoLayer(nvinfer1::INetworkDefinition* network,
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std::vector<nvinfer1::IConcatenationLayer*> dets, const int* px_arry,
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int px_arry_num, bool is_segmentation, bool is_pose);
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