Files
VideoPipe/nodes/vp_stream_status_hookable.h
2026-06-03 12:43:14 +08:00

49 lines
1.9 KiB
C++
Executable File

#pragma once
#include <functional>
#include <mutex>
#include <string>
#include <memory>
namespace vp_nodes {
// stream status created by des nodes.
struct vp_stream_status {
int channel_index = -1; // channel index
int frame_index = -1; // latest frame index
int latency = 0; // latency(ms) relative to src node
float fps = 0; // output fps of stream, maybe it is not equal to original_fps
int width = 0; // output width of stream, maybe it is not equal to original_width
int height = 0; // output height of stream, maybe it is not equal to original_height
std::string direction; // where the stream goes to
};
// callback when stream is going out of pipe, happens in des nodes. MUST not be blocked.
typedef std::function<void(std::string, vp_stream_status)> vp_stream_status_hooker;
// allow hookers attached to the pipe (des nodes specifically), hookers get notified when stream is going out of pipe.
// this class is inherited by vp_des_node only.
class vp_stream_status_hookable
{
private:
/* data */
protected:
std::mutex stream_status_hooker_lock;
vp_stream_status_hooker stream_status_hooker;
public:
vp_stream_status_hookable(/* args */) {}
~vp_stream_status_hookable() {}
void set_stream_status_hooker(vp_stream_status_hooker stream_status_hooker) {
std::lock_guard<std::mutex> guard(stream_status_hooker_lock);
this->stream_status_hooker = stream_status_hooker;
}
void invoke_stream_status_hooker(std::string node_name, vp_stream_status stream_status) {
std::lock_guard<std::mutex> guard(stream_status_hooker_lock);
if (this->stream_status_hooker) {
this->stream_status_hooker(node_name, stream_status);
}
}
};
}