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184
docs/source/en/model_doc/vibevoice_acoustic_tokenizer.md
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184
docs/source/en/model_doc/vibevoice_acoustic_tokenizer.md
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<!--Copyright 2026 Microsoft and The HuggingFace Team. All rights reserved.
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Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with
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the License. You may obtain a copy of the License at
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http://www.apache.org/licenses/LICENSE-2.0
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Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on
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an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the
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specific language governing permissions and limitations under the License.
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⚠️ Note that this file is in Markdown but contain specific syntax for our doc-builder (similar to MDX) that may not be
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rendered properly in your Markdown viewer.
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-->
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*This model was published in HF papers on 2025-08-26 and contributed to Hugging Face Transformers on 2026-02-06.*
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# VibeVoice Acoustic Tokenizer
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## Overview
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[VibeVoice](https://huggingface.co/papers/2508.19205) is a novel framework for synthesizing high-fidelity, long-form speech with multiple speakers by employing a next-token diffusion approach within a Large Language Model (LLM) structure. It's designed to capture the authentic conversational "vibe" and is particularly suited for generating audio content like podcasts and multi-participant audiobooks.
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One key feature of VibeVoice is the use of two continuous audio tokenizers, one for extracting acoustic features and another for semantic features.
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A model checkpoint is available at [microsoft/VibeVoice-AcousticTokenizer](https://huggingface.co/microsoft/VibeVoice-AcousticTokenizer)
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This model was contributed by [Eric Bezzam](https://huggingface.co/bezzam).
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## Architecture
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The architecture is a mirror-symmetric encoder-decoder structure. The encoder employs a hierarchical design with 7 stages of ConvNeXt-like blocks, which use 1D depth-wise causal convolutionsfor efficient streaming processing. Six downsampling layers achieve a cumulative 3200X downsampling rate from a 24kHz input, yielding 7.5 tokens/frames per second. Each encoder/decoder component has approximately 340M parameters, for a total of around 680M parameters The training objective follows that of [DAC](./dac), including its discriminator and loss designs.
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Acoustic Tokenizer adopts the principles of a Variational Autoencoder (VAE). The encoder maps the input audio to the parameters of a latent distribution, namely the mean. Along with a fixed standard deviation, a latent vector is then sampled using the reparameterization trick. Please refer to the [technical report](https://huggingface.co/papers/2508.19205) for further details.
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## Usage
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Below is example usage to encode and decode audio:
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```python
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import torch
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from scipy.io import wavfile
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from transformers import AutoFeatureExtractor, VibeVoiceAcousticTokenizerModel
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from transformers.audio_utils import load_audio_librosa
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model_id = "microsoft/VibeVoice-AcousticTokenizer"
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# load model
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feature_extractor = AutoFeatureExtractor.from_pretrained(model_id)
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model = VibeVoiceAcousticTokenizerModel.from_pretrained(model_id, device_map="auto")
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print("Model loaded on device:", model.device)
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print("Model dtype:", model.dtype)
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# load audio
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audio = load_audio_librosa(
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"https://huggingface.co/datasets/bezzam/vibevoice_samples/resolve/main/voices/en-Alice_woman.wav",
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sampling_rate=feature_extractor.sampling_rate,
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)
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# preprocess audio
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inputs = feature_extractor(
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audio,
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sampling_rate=feature_extractor.sampling_rate,
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pad_to_multiple_of=3200,
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).to(model.device, model.dtype)
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print("Input audio shape:", inputs.input_values.shape)
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# Input audio shape: torch.Size([1, 1, 224000])
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with torch.no_grad():
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# set VAE sampling to False for deterministic output
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encoded_outputs = model.encode(inputs.input_values, sample=False)
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print("Latent shape:", encoded_outputs.latents.shape)
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# Latent shape: torch.Size([1, 70, 64])
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decoded_outputs = model.decode(**encoded_outputs)
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print("Reconstructed audio shape:", decoded_outputs.audio.shape)
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# Reconstructed audio shape: torch.Size([1, 1, 224000])
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# Save audio
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output_fp = "vibevoice_acoustic_tokenizer_reconstructed.wav"
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wavfile.write(output_fp, feature_extractor.sampling_rate, decoded_outputs.audio.squeeze().float().cpu().numpy())
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print(f"Reconstructed audio saved to : {output_fp}")
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```
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## Streaming
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For streaming ASR or TTS, where cached states need to be tracked, the `use_cache` parameter can be used when encoding or decoding audio:
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```python
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import torch
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from scipy.io import wavfile
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from transformers import AutoFeatureExtractor, VibeVoiceAcousticTokenizerModel
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from transformers.audio_utils import load_audio_librosa
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model_id = "microsoft/VibeVoice-AcousticTokenizer"
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# load model
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feature_extractor = AutoFeatureExtractor.from_pretrained(model_id)
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model = VibeVoiceAcousticTokenizerModel.from_pretrained(model_id, device_map="auto")
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print("Model loaded on device:", model.device)
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print("Model dtype:", model.dtype)
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# load audio
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audio = load_audio_librosa(
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"https://huggingface.co/datasets/bezzam/vibevoice_samples/resolve/main/voices/en-Alice_woman.wav",
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sampling_rate=feature_extractor.sampling_rate,
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)
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# preprocess audio
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inputs = feature_extractor(
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audio,
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sampling_rate=feature_extractor.sampling_rate,
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pad_to_multiple_of=3200,
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).to(model.device, model.dtype)
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print("Input audio shape:", inputs.input_values.shape)
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# Input audio shape: torch.Size([1, 1, 224000])
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# chache will be initialized after a first pass
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encoder_cache = None
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decoder_cache = None
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with torch.no_grad():
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# set VAE sampling to False for deterministic output
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encoded_outputs = model.encode(inputs.input_values, sample=False, padding_cache=encoder_cache, use_cache=True)
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print("Latent shape:", encoded_outputs.latents.shape)
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# Latent shape: torch.Size([1, 70, 64])
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decoded_outputs = model.decode(encoded_outputs.latents, padding_cache=decoder_cache, use_cache=True)
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print("Reconstructed audio shape:", decoded_outputs.audio.shape)
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# Reconstructed audio shape: torch.Size([1, 1, 224000])
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# `padding_cache` can be extracted from the outputs for subsequent passes
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encoder_cache = encoded_outputs.padding_cache
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print("Number of cached encoder layers:", len(encoder_cache.per_layer_in_channels))
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# Number of cached encoder layers: 34
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decoder_cache = decoded_outputs.padding_cache
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print("Number of cached decoder layers:", len(decoder_cache.per_layer_in_channels))
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# Number of cached decoder layers: 34
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# Save audio
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output_fp = "vibevoice_acoustic_tokenizer_reconstructed.wav"
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wavfile.write(output_fp, feature_extractor.sampling_rate, decoded_outputs.audio.squeeze().float().cpu().numpy())
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print(f"Reconstructed audio saved to : {output_fp}")
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```
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## VibeVoiceAcousticTokenizerConfig
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[[autodoc]] VibeVoiceAcousticTokenizerConfig
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## VibeVoiceAcousticTokenizerEncoderConfig
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[[autodoc]] VibeVoiceAcousticTokenizerEncoderConfig
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## VibeVoiceAcousticTokenizerDecoderConfig
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[[autodoc]] VibeVoiceAcousticTokenizerDecoderConfig
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## VibeVoiceAcousticTokenizerFeatureExtractor
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[[autodoc]] VibeVoiceAcousticTokenizerFeatureExtractor
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- __call__
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## VibeVoiceAcousticTokenizerModel
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[[autodoc]] VibeVoiceAcousticTokenizerModel
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- encode
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- decode
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- forward
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## VibeVoiceAcousticTokenizerEncoderModel
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[[autodoc]] VibeVoiceAcousticTokenizerEncoderModel
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- forward
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## VibeVoiceAcousticTokenizerDecoderModel
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[[autodoc]] VibeVoiceAcousticTokenizerDecoderModel
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- forward
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